Hilfe bei CrackShot

Dieses Thema im Forum "Server Plugins" wurde erstellt von Basti07711, 26. April 2013.

  1. Basti07711
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    Basti07711 Ehem. Teammitglied

    Registriert seit:
    2. August 2012
    Beiträge:
    714
    Ort:
    Hinter dir
    Minecraft:
    Basti07711
    Hi Leute,
    ich habe mal wieder ein Problem, das da wäre, dass das mit der Muntion bei CrackShot bei mir nicht ganz geht. Wenn eine Waffe leer ist, soll sie ja Munition benötigen. Dies haben ich auch bei allen Waffen eingestellt, doch nicht bei allen geht es. Hier die Waffen bei denen keine Munition benötigt wird, obwohl sie es soll:
    Code (Text):
    1. Python:
    2.     Item_Information:
    3.         Item_Name: "&ePython"
    4.         Item_Type: 104
    5.         Item_Lore: "&eRevolver.|&eDeals bonus damage on headshots."
    6.         Sounds_Acquired: BAT_TAKEOFF-1-1-0
    7.     Shooting:
    8.         Cancel_Left_Click_Block_Damage: true
    9.         Delay_Between_Shots: 1
    10.         Projectile_Amount: 1
    11.         Projectile_Type: snowball
    12.         Projectile_Speed: 60
    13.         Projectile_Damage: 4
    14.         Bullet_Spread: 2
    15.         Sounds_Shoot: IRONGOLEM_HIT-2-2-0,ZOMBIE_METAL-2-2-0
    16.     Sneak:
    17.         Enable: true
    18.         No_Recoil: true
    19.         Bullet_Spread: 2
    20.     Reload:
    21.         Enable: true
    22.         Reload_Amount: 6
    23.         Reload_Duration: 45
    24.         Sounds_Reloading: LEVEL_UP-2-2-10,FIRE_IGNITE-2-2-38
    25.     Firearm_Action:
    26.         Type: slide
    27.         Open_Duration: 5
    28.         Close_Duration: 5
    29.         Sound_Open: DOOR_OPEN-2-2-0
    30.         Sound_Close: DOOR_CLOSE-2-2-0
    31.     Abilities:
    32.         Reset_Hit_Cooldown: true
    33.     Hit_Events:
    34.         Enable: true
    35.         Sounds_Shooter: SHOOT_ARROW-2-2-0
    36.     Scope:
    37.         Enable: true
    38.         Zoom_Amount: 5
    39.         Zoom_Bullet_Spread: 0
    40.         Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-2-2-0
    41.     Headshot:
    42.         Enable: true
    43.         Bonus_Damage: 2
    44.     Ammo:
    45.         Enable: true
    46.         Ammo_Item_ID: 370
    47.         Sounds_Out_Of_Ammo: NOTE_PLING-2-2-0
    48.         Sounds_Shoot_With_No_Ammo: NOTE_STICKS-2-2-0
    49.  
    50. Olympia:
    51.     Item_Information:
    52.         Item_Name: "&eOlympia"
    53.         Item_Type: 104
    54.         Item_Lore: "&eDouble-barreled shotgun.|&eDeadly at close range.|&eIneffective at longer ranges.|&eFires incendiary ammo."
    55.         Sounds_Acquired: BAT_TAKEOFF-1-1-0
    56.     Shooting:
    57.         Cancel_Left_Click_Block_Damage: true
    58.         Delay_Between_Shots: 3
    59.         Recoil_Amount: 10
    60.         Projectile_Amount: 8
    61.         Projectile_Type: snowball
    62.         Projectile_Speed: 30
    63.         Projectile_Damage: 6
    64.         Projectile_Incendiary:
    65.             Enable: true
    66.             Duration: 80
    67.         Bullet_Spread: 3
    68.         Reset_Fall_Distance: true
    69.         Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-2-2-0,GHAST_FIREBALL-2-1-0
    70.     Sneak:
    71.         Enable: true
    72.         No_Recoil: true
    73.         Bullet_Spread: 3
    74.     Reload:
    75.         Enable: true
    76.         Reload_Amount: 2
    77.         Reload_Bullets_Individually: true
    78.         Reload_Duration: 15
    79.         Sounds_Reloading: NOTE_STICKS-2-1-0,NOTE_SNARE_DRUM-2-6-1
    80.     Firearm_Action:
    81.         Type: break
    82.         Open_Duration: 10
    83.         Close_Duration: 15
    84.         Sound_Open: DOOR_OPEN-2-2-0
    85.         Sound_Close: DOOR_CLOSE-2-2-0
    86.     Abilities:
    87.         Reset_Hit_Cooldown: true
    88.         No_Fall_Damage: true
    89.     Hit_Events:
    90.         Enable: true
    91.         Sounds_Shooter: SHOOT_ARROW-2-2-0
    92.     Scope:
    93.         Enable: true
    94.         Zoom_Amount: 5
    95.         Zoom_Bullet_Spread: 3
    96.         Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-2-2-0
    97.     Damage_Based_On_Flight_Time:
    98.         Enable: true
    99.         Bonus_Damage_Per_Tick: -1
    100.     Particles:
    101.         Enable: true
    102.         Particle_Player_Shoot: FLAMES-1
    103.         Particle_Impact_Anything: BLOCK_BREAK-51
    104.     Ammo:
    105.         Enable: true
    106.         Ammo_Item_ID: 295
    107.         Sounds_Out_Of_Ammo: NOTE_PLING-2-2-0
    108.         Sounds_Shoot_With_No_Ammo: NOTE_STICKS-2-2-0
    109.  
    110. M40A3:
    111.     Item_Information:
    112.         Item_Name: "&eM40A3"
    113.         Item_Type: 104
    114.         Item_Lore: "&eBolt-action sniper rifle.|&eDeals double damage on headshots."
    115.         Sounds_Acquired: BAT_TAKEOFF-1-1-0
    116.     Shooting:
    117.         Cancel_Left_Click_Block_Damage: true
    118.         Recoil_Amount: 5
    119.         Projectile_Amount: 1
    120.         Projectile_Type: snowball
    121.         Projectile_Speed: 60
    122.         Projectile_Damage: 10
    123.         Bullet_Spread: 3
    124.         Reset_Fall_Distance: true
    125.         Sounds_Shoot: BLAZE_HIT-2-1-0,EXPLODE-2-50-0
    126.     Sneak:
    127.         Enable: true
    128.         No_Recoil: true
    129.         Bullet_Spread: 3
    130.     Custom_Death_Message:
    131.         Normal: "&e<victim> was sniped by <shooter>'s M40A3!"
    132.     Reload:
    133.         Enable: true
    134.         Reload_Amount: 5
    135.         Reload_Bullets_Individually: true
    136.         Take_Ammo_On_Reload: false
    137.         Reload_Duration: 10
    138.         Sounds_Reloading: NOTE_STICKS-2-1-0
    139.     Firearm_Action:
    140.         Type: bolt
    141.         Open_Duration: 8
    142.         Close_Duration: 7
    143.         Sound_Open: NOTE_STICKS-2-0-0,PISTON_RETRACT-2-2-2
    144.         Sound_Close: PISTON_EXTEND-2-2-0
    145.     Headshot:
    146.         Enable: true
    147.         Bonus_Damage: 10
    148.         Sounds_Shooter: NOTE_PLING-2-2-0
    149.         Sounds_Victim: HURT-2-1-0
    150.     Abilities:
    151.         Reset_Hit_Cooldown: true
    152.         Knockback: 3
    153.     Particles:
    154.         Enable: true
    155.         Particle_Player_Shoot: BLOCK_BREAK-1
    156.     Fireworks:
    157.         Enable: true
    158.         Firework_Headshot: BALL_LARGE-TRUE-TRUE-80-200-10
    159.     Scope:
    160.         Enable: true
    161.         Night_Vision: true
    162.         Zoom_Amount: 5
    163.         Zoom_Bullet_Spread: 0
    164.         Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-2-2-0
    165.     Hit_Events:
    166.         Enable: true
    167.         Sounds_Shooter: SHOOT_ARROW-2-2-0
    168.     Ammo:
    169.         Enable: true
    170.         Ammo_Item_ID: 280
    171.         Sounds_Out_Of_Ammo: NOTE_PLING-2-2-0
    172.         Sounds_Shoot_With_No_Ammo: NOTE_STICKS-2-2-0
    was habe ich falsch gemacht?
     
    #1
  2. b3nn1
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    b3nn1

    Registriert seit:
    11. März 2013
    Beiträge:
    196
    Ort:
    Da wo du nicht bist.
    Minecraft:
    xStrohhutRuffy
    Wenn du nichts einstellts gehts ja :D.Man muss ja gar nix ndern bei Crackshot,darum würd ich die config so lassen wie sie ist ;).Dann müsste es ohne Probleme gehen.

    Edit:Ausserdem sehe ich da keine falschen Einstellungen

    MfG
     
    #2
  3. Basti07711
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    Basti07711 Ehem. Teammitglied

    Registriert seit:
    2. August 2012
    Beiträge:
    714
    Ort:
    Hinter dir
    Minecraft:
    Basti07711
    Das ist die bearbeitete config.yml. Das mit Ammo hab ich dazu gemacht (Wiki).
     
    #3