[Plug-in HELP] Probleme mit Coden? Ich helfe dir! [Plug-in HELP]

Dieses Thema im Forum "Server Plugins" wurde erstellt von THR0J4, 2. Oktober 2012.

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  1. THR0J4
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    THR0J4

    Registriert seit:
    25. September 2012
    Beiträge:
    7
    [Plug-in HELP] Biete hilfe an für neue und/oder unfähige Adminstrator! [Plug-in HELP]

    Guten Abend liebes Forum,
    da ich es von einigen immer wieder höre wollte ich jetzt helfen ihre Plug-ins richtig zu ÄNDERN da es oft einem Problem geführt hat. Ein Plug-in habe ich bereits für jemanden umkonfigurirt.

    Jobs [Plug-in]:

    generalConfig:
    # The general configuration for the jobs plugin mostly includes how often the plugin
    # saves user data (when the user is in the game), the storage method, whether
    # to broadcast a message to the server when a user goes up a skill level.
    # It also allows admins to set the maximum number of jobs a player can have at
    # any one time.


    # storage method, can be MySQL, sqlite, h2
    storage-method: sqlite
    # Requires Mysql.
    mysql-username: root
    mysql-password: ''
    mysql-url: jdbc:mysql://localhost:3306/minecraft
    mysql-table-prefix: ''
    # How often in minutes you want it to save, 0 disables periodic saving and
    # the system will only save on logout
    save-period: 10
    # Do all players get a message when somone goes up a skill level?
    broadcast-on-skill-up: false
    # Do all players get a message when somone goes up a level?
    broadcast-on-level-up: false
    # Maximum number of jobs a player can join.
    # Use 0 for no maximum
    max-jobs: 3
    # option to allow payment to be made when killing mobs from a spawner
    enable-pay-near-spawner: false
    # option to allow payment to be made in creative mode
    enable-pay-creative: false
    # Modifys chat to add chat titles. If you're using a chat manager, you may add the tag {jobs} to your chat format and disable this.
    modify-chat: true
    # Changes how how many players are paid per payment batch. Setting this too low or too high may cause tick lag.
    economy-batch-size: 10
    # Changes how often, in seconds, players are paid out. Default is 5 seconds.
    # Setting this too low may cause tick lag. Increase this to improve economy performance (at the cost of delays in payment)
    economy-batch-delay: 5


    jobsConfig (by Me):
    # Jobs configuration.
    #
    # Stores information about each job.
    #
    # NOTE: When having multiple jobs, both jobs will give the income payout to the player
    # even if they give the pay for one action (make the configurations with this in mind)
    # and each job will get the respective experience.
    #
    # e.g If player has 2 jobs where job1 gives 10 income and experience for killing a player
    # and job2 gives 5 income and experience for killing a player. When the user kills a player
    # they will get 15 income and job1 will gain 10 experience and job2 will gain 5 experience.


    Jobs:
    # must be one word
    Woodcutter:
    fullname: Woodcutter
    shortname: W
    ChatColour: GREEN
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
    LOG:
    income: 5.0
    experience: 5.0
    Place:
    SAPLING:
    income: 1.0
    experience: 1.0
    WOOD:
    income: 2.0
    experience: 2.0
    Kill:
    Player:
    income: 7.5
    experience: 7.5
    custom-kill:
    Woodcutter:
    income: 10.0
    experience: 10.0
    permissions:
    aaaaaatest.node:
    value: true
    level: 0
    aaaaaatest.node2:
    value: true
    level: 10
    Miner:
    fullname: Miner
    shortname: M
    ChatColour: DARK_GRAY
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
    STONE:
    income: 2.0
    experience: 2.0
    COAL_ORE:
    income: 3.0
    experience: 3.0
    REDSTONE_ORE:
    income: 3.0
    experience: 3.0
    IRON_ORE:
    income: 4.0
    experience: 4.0
    GOLD_ORE:
    income: 5.0
    experience: 5.0
    LAPIS_ORE:
    income: 5.0
    experience: 5.0
    DIAMOND_ORE:
    income: 6.0
    experience: 6.0
    OBSIDIAN:
    income: 7.5
    experience: 7.5
    MOSSY_COBBLESTONE:
    income: 6.0
    experience: 6.0
    Place:
    RAILS:
    income: 2.0
    experience: 2.0
    IRON_ORE:
    income: -5.0
    experience: -5.0
    GOLD_ORE:
    income: -6.0
    experience: -6.0
    Kill:
    Player:
    income: 7.5
    experience: 7.5
    custom-kill:
    Miner:
    income: 10.0
    experience: 10.0
    Builder:
    fullname: Builder
    shortname: B
    ChatColour: WHITE
    chat-display: full
    slots: 10
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Place:
    COBBLESTONE:
    income: 1.0
    experience: 1.0
    WOOD:
    income: 1.5
    experience: 1.5
    FENCE:
    income: 1.5
    experience: 1.5
    WOOL:
    income: 1.5
    experience: 1.5
    STONE:
    income: 2.25
    experience: 2.25
    GLOWSTONE:
    income: 3.0
    experience: 3.0
    SANDSTONE:
    income: 2.0
    experience: 2.0
    GLASS:
    income: 3.0
    experience: 3.0
    BRICK:
    income: 4.0
    experience: 4.0
    LAPIS_BLOCK:
    income: 5.0
    experience: 5.0
    DOUBLE_STEP:
    income: 2.0
    experience: 2.0
    STEP:
    income: 2.0
    experience: 2.0
    BOOKSHELF:
    income: 3.0
    experience: 3.0
    WOOD_STAIRS:
    income: 2.0
    experience: 2.0
    COBBLESTONE_STAIRS:
    income: 2.0
    experience: 2.0
    MOSSY_COBBLESTONE:
    income: 5.0
    experience: 5.0
    DIAMOND_BLOCK:
    income: 5.0
    experience: 5.0
    GOLD_BLOCK:
    income: 5.0
    experience: 5.0
    Kill:
    Player:
    income: 7.5
    experience: 7.5
    custom-kill:
    Builder:
    income: 10.0
    experience: 10.0
    Digger:
    fullname: Digger
    shortname: D
    ChatColour: GOLD
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
    DIRT:
    income: 2.0
    experience: 2.0
    GRASS:
    income: 2.0
    experience: 2.0
    GRAVEL:
    income: 2.0
    experience: 2.0
    SAND:
    income: 2.0
    experience: 2.0
    CLAY:
    income: 2.0
    experience: 2.0
    Kill:
    Player:
    income: 7.5
    experience: 7.5
    custom-kill:
    Digger:
    income: 10.0
    experience: 10.0
    Farmer:
    fullname: Farmer
    shortname: Fa
    ChatColour: BLUE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
    CROPS-7:
    income: 4.0
    experience: 4.0
    SUGAR_CANE_BLOCK:
    income: 4.0
    experience: 4.0
    Place:
    CROPS-0:
    income: 3.0
    experience: 3.0
    SUGAR_CANE_BLOCK:
    income: 1.0
    experience: 1.0
    Kill:
    Player:
    income: 7.5
    experience: 7.5
    custom-kill:
    Farmer:
    income: 10.0
    experience: 10.0
    Hunter:
    fullname: Hunter
    shortname: H
    ChatColour: RED
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Kill:
    Chicken:
    income: 2.5
    experience: 2.5
    Cow:
    income: 2.5
    experience: 2.5
    Pig:
    income: 2.5
    experience: 2.5
    Sheep:
    income: 2.5
    experience: 2.5
    Wolf:
    income: 5.0
    experience: 5.0
    Creeper:
    income: 10.0
    experience: 10.0
    Skeleton:
    income: 10.0
    experience: 10.0
    Spider:
    income: 10.0
    experience: 10.0
    Zombie:
    income: 10.0
    experience: 10.0
    Player:
    income: 7.5
    experience: 7.5
    custom-kill:
    Woodcutter:
    income: 10.0
    experience: 10.0
    Miner:
    income: 10.0
    experience: 10.0
    Digger:
    income: 10.0
    experience: 10.0
    Farmer:
    income: 10.0
    experience: 10.0
    Builder:
    income: 10.0
    experience: 10.0
    Hunter:
    income: 20.0
    experience: 20.0
    Fisherman:
    fullname: Fisherman
    shortname: Fi
    ChatColour: AQUA
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Fish:
    RAW_FISH:
    income: 4.0
    experience: 4.0
    Kill:
    Player:
    income: 7.5
    experience: 7.5
    custom-kill:
    Fisherman:
    income: 10.0
    experience: 10.0
    Weaponsmith:
    fullname: Weaponsmith
    shortname: W
    ChatColour: DARK_PURPLE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Craft:
    WOOD_SWORD:
    income: 1.0
    experience: 1.0
    IRON_SWORD:
    income: 2.0
    experience: 2.0
    GOLD_SWORD:
    income: 3.0
    experience: 3.0
    DIAMOND_SWORD:
    income: 4.0
    experience: 4.0
    Smelt:
    IRON_INGOT:
    income: 2.0
    experience: 2.0
    GOLD_INGOT:
    income: 2.0
    experience: 2.0
    Brewer:
    fullname: Brewer
    shortname: Br
    ChatColour: LIGHT_PURPLE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Brew:
    NETHER_STALK:
    income: 1.0
    experience: 1.0
    REDSTONE_DUST:
    income: 2.0
    experience: 2.0
    GLOWSTONE_DUST:
    income: 2.0
    experience: 2.0
    SPIDER_EYE:
    income: 2.0
    experience: 2.0
    FERMENTED_SPIDER_EYE:
    income: 2.0
    experience: 2.0
    BLAZE_POWDER:
    income: 2.0
    experience: 2.0
    SUGAR:
    income: 2.0
    experience: 2.0
    SPECKLED_MELON:
    income: 4.0
    experience: 4.0
    MAGMA_CREAM:
    income: 4.0
    experience: 4.0
    GHAST_TEAR:
    income: 4.0
    experience: 4.0
    Enchanter:
    fullname: Enchanter
    shortname: E
    ChatColour: DARK_BLUE
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Enchant:
    WOOD_SWORD:
    income: 4.0
    experience: 4.0
    IRON_SWORD:
    income: 6.0
    experience: 6.0
    GOLD_SWORD:
    income: 8.0
    experience: 8.0
    DIAMOND_SWORD:
    income: 10.0
    experience: 10.0
    Netherman:
    fullname: Netherman
    shortname: N
    ChatColour: RED
    chat-display: full
    leveling-progression-equation: 100*((1.13+(0.01*(numjobs-1)))^(joblevel-1))
    income-progression-equation: baseincome*((1.05)^(joblevel-1))
    experience-progression-equation: baseexperience*((1.05)^(joblevel-1))
    Break:
    NETHERRACK:
    income: 4.0
    experience: 4.0
    NETHER_WARTS:
    income: 4.0
    experience:4.0
    NETHER_STALK:
    income: 4.0
    experience: 4.0
    NETHER_FENCE :
    income: 4.0
    experience:4.0
    income: 4.0
    experience:4.0
    NETHER_BRICK_STAIRS:
    income:4.0
    experience:4.0
    NETHER_BRICK:
    income:4.0
    experience:4.0


    (Das waren die 2 wichtigen Datein, der Rest kann so bleiben!)


    Ich hoffe ich konnte manchen weiter helfen,
    wen du ein Plug-in geändert brauchst wende dich bitte an mich!
    ->THR0J4
    (Um zu den Plug-ins zu kommen klicke auf [Plug-in]!)
     
    #1
  2. Coden ist für sowas definitiv der falsche begriff. Richtig wäre: Ich biete Hilfe für unfähige und/oder neue Admins.
    PS: http://de.wikipedia.org/wiki/CODEN

    Ansich sonst ganz schön besonders für neue Admins.
     
    #2
  3. Smuil
    Offline

    Smuil

    Config umschreiben != coden! Korrigiere DAS, sofort und dringenst!
     
    #3
  4. Benni1000
    Offline

    Benni1000 Ehem. Teammitglied

    Registriert seit:
    4. Mai 2012
    Beiträge:
    1.408
    Mal abgesehen davon das das kein deutscher Satz ist, codest du keine Plugins um du konfigurierst sie nur.
    Und ich bin der meinung das jeder der es nicht auf die Reihe bekommt Minecraftplugins zu konfigurieren sowieso
    keinen Server betreiben sollte.

    EDIT: Damn, die anderen waren schneller :p
     
    #4
  5. THR0J4
    Offline

    THR0J4

    Registriert seit:
    25. September 2012
    Beiträge:
    7
    Vielen Dank an euch, EDIT!
     
    #5
  6. Smuil
    Offline

    Smuil

    Das 1. coden ist immer noch drin ;) " ihre Plug-ins richtig zu Coden da es"
     
    #6
  7. THR0J4
    Offline

    THR0J4

    Registriert seit:
    25. September 2012
    Beiträge:
    7
    **Edit** Vielen Dank an die Leute die mir bescheid gesagt haben!
     
    #7
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