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[Fatal Error] :1:55: Leerstellen erforderlich zwischen publicId und systemId.

stopfi

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Ich habe seit kurzem Diese Fehlermeldung auf 2 Servern und kann dies keinem Plugin zuornen. Hat das jemand schon gehabt oder kennt sich da aus?

Ich habe schon bis zur Ohnmacht die Configs durchsucht, finde jedoch nichts.
Code:
[07:19:20] [Server thread/INFO]: [NoCheatPlus] Post-enable running...
[07:19:21] [Server thread/INFO]: [NoCheatPlus] Post-enable finished.

[07:19:21] [Craft Scheduler Thread - 0/WARN]: [Fatal Error] :1:55: Leerstellen erforderlich zwischen publicId und systemId.

[07:19:21] [Craft Scheduler Thread - 0/INFO]: [PlotMe] Checking if conversion to UUID needed...
[07:19:21] [Craft Scheduler Thread - 5/INFO]: [BukkitSpeak] Connected with SID = 1, CID = 1, CLID = 11
[07:19:24] [Craft Scheduler Thread - 0/INFO]: [PlotMe] No plot conversion needed

...... Hier standen dazwischen Whitelist Meldungen. Doch siehe die Zeit der Warnung unten. Viel später als der Serverstart
[13:19:26] [Craft Scheduler Thread - 262/WARN]: [Fatal Error] :1:55: Leerstellen erforderlich zwischen publicId und systemId.
 

stopfi

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Gesucht und gefunden:
Code:
[01:25:01] [Craft Scheduler Thread - 123/WARN]: [Fatal Error] :1:55: White spaces are required between publicId and systemId.

[01:25:01] [Craft Scheduler Thread - 123/WARN]: org.xml.sax.SAXParseException; lineNumber: 1; columnNumber: 55; White spaces are required between publicId and systemId.
[01:25:01] [Craft Scheduler Thread - 123/WARN]:    at com.sun.org.apache.xerces.internal.parsers.DOMParser.parse(DOMParser.java:257)
[01:25:01] [Craft Scheduler Thread - 123/WARN]:    at com.sun.org.apache.xerces.internal.jaxp.DocumentBuilderImpl.parse(DocumentBuilderImpl.java:339)
[01:25:01] [Craft Scheduler Thread - 123/WARN]:    at javax.xml.parsers.DocumentBuilder.parse(DocumentBuilder.java:121)
[01:25:01] [Craft Scheduler Thread - 123/WARN]:    at gvlfm78.plugin.Hotels.HotelsUpdateChecker.updateNeeded(HotelsUpdateChecker.java:46)
[01:25:01] [Craft Scheduler Thread - 123/WARN]:    at gvlfm78.plugin.Hotels.managers.HotelsUpdateLoop.run(HotelsUpdateLoop.java:27)
[01:25:01] [Craft Scheduler Thread - 123/WARN]:    at org.bukkit.craftbukkit.v1_10_R1.scheduler.CraftTask.run(CraftTask.java:71)
[01:25:01] [Craft Scheduler Thread - 123/WARN]:    at org.bukkit.craftbukkit.v1_10_R1.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53)
[01:25:01] [Craft Scheduler Thread - 123/WARN]:    at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
[01:25:01] [Craft Scheduler Thread - 123/WARN]:    at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
[01:25:01] [Craft Scheduler Thread - 123/WARN]:    at java.lang.Thread.run(Thread.java:745)
[01:25:02] [Craft Scheduler Thread - 123/WARN]: [Fatal Error] :1:55: White spaces are required between publicId and systemId.

[01:25:02] [Craft Scheduler Thread - 123/WARN]: org.xml.sax.SAXParseException; lineNumber: 1; columnNumber: 55; White spaces are required between publicId and systemId.
[01:25:02] [Craft Scheduler Thread - 123/WARN]:    at com.sun.org.apache.xerces.internal.parsers.DOMParser.parse(DOMParser.java:257)
[01:25:02] [Craft Scheduler Thread - 123/WARN]:    at com.sun.org.apache.xerces.internal.jaxp.DocumentBuilderImpl.parse(DocumentBuilderImpl.java:339)
[01:25:02] [Craft Scheduler Thread - 123/WARN]:    at javax.xml.parsers.DocumentBuilder.parse(DocumentBuilder.java:121)
[01:25:02] [Craft Scheduler Thread - 123/WARN]:    at gvlfm78.plugin.Hotels.HotelsUpdateChecker.updateNeeded(HotelsUpdateChecker.java:46)
[01:25:02] [Craft Scheduler Thread - 123/WARN]:    at gvlfm78.plugin.Hotels.managers.HotelsUpdateLoop.run(HotelsUpdateLoop.java:29)
[01:25:02] [Craft Scheduler Thread - 123/WARN]:    at org.bukkit.craftbukkit.v1_10_R1.scheduler.CraftTask.run(CraftTask.java:71)
[01:25:02] [Craft Scheduler Thread - 123/WARN]:    at org.bukkit.craftbukkit.v1_10_R1.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53)
[01:25:02] [Craft Scheduler Thread - 123/WARN]:    at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
[01:25:02] [Craft Scheduler Thread - 123/WARN]:    at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
[01:25:02] [Craft Scheduler Thread - 123/WARN]:    at java.lang.Thread.run(Thread.java:745)
[04:25:07] [Craft Scheduler Thread - 237/INFO]: [Vault] Checking for Updates ...

Was mich stutzig macht: Das Hotel Plugin habe ich nicht auf Creative drauf. Dort ist die Meldung jedoch auch vorhanden. Die aus dem ersten Post.
 

stopfi

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Welche? Von welchem Plugin? Hotels? Das ist aber auf Creative nicht drauf und dennoch diese Meldung.

Aber hier von "Hotels":

config.yml:
Code:
# Hotels plugin by gvlfm78
# http://dev.bukkit.org/bukkit-plugins/hotels/
# https://www.spigotmc.org/resources/hotels.2047/
settings:
# Available languages: enGB, itIT, zhCN, znTW, frFR, ruRU
# Looking for translator for German and Spanish
# You must delete the current locale.yml and do /ht reload for the locale to update
  language: enGB
# Maximum amount of hotels a player can own
  max_hotels_owned: 3
# Maximum amount of rooms a player can own (in total)
  max_rooms_owned: 1
# Maximum amount of rooms a player can own (per hotel)
  max_rooms_owned_per_hotel: 2
# Maximum times a player can extend their rent (per rented room)
  max_rent_extend: 1
# How often Hotels checks for expired rooms, updates reception signs etc.
  hotelsLoopTimerMinutes: 2
# Tax on revenue from hotels. It is applied to the money players spend in a hotel
# before the money is given to the hotel owner.
# Can either be a percentage (25%) or a set amount every time (50)
# If the money spent is less than the set amount the owner will not receive any money.
  tax: 0%
# If the plugin check for permissions
# If set to false ops will have admin permissions
# and all other player will have user permissions
  use-permissions: true
# How often the plugin should check for updates (in hours)
  updateTime: 6
# If hotels should check for updates
  checkForUpdates: true
# If players should be allowed to enter free rooms
  allowPlayersIntoFreeRooms: true
# If players should be allowed to open containers in free rooms
  allowPlayersToOpenContainersInFreeRooms: false
# If hotel owners should not be allowed to interfere with rented rooms
  stopOwnersEditingRentedRooms: true
# If doing /ht commands should only display the commands a player has permission for
  onlyDisplayAllowedCommands: true
[/CODE

flags.yml:
[CODE]
# These are the flag values the hotel and room regions will have set to upon creation. Refer here for what each does and the data type http://docs.enginehub.org/manual/worldguard/latest/regions/flags/
hotel:
  overrides:
  PASSTHROUGH: none
  EXIT-OVERRIDE: none
  protection:
  BUILD: none
  INTERACT: allow
  BLOCK-BREAK: none
  BLOCK-PLACE: none
  USE: allow
  DAMAGE-ANIMALS: none
  CHEST-ACCESS: none
  RIDE: allow
  PVP: deny
  SLEEP: allow
  TNT: deny
  VEHICLE-PLACE: none
  VEHICLE-DESTROY: none
  LIGHTER: deny
  mobs:
  CREEPER-EXPLOSION: deny
  ENDERDRAGON-BLOCK-DAMAGE: deny
  GHAST-FIREBALL: deny
  OTHER-EXPLOSION: deny
  FIRE-SPREAD: deny
  ENDERMAN-GRIEF: deny
  MOB-DAMAGE: deny
  MOB-SPAWNING: deny
  DENY-SPAWN: none
  ENTITY-PAINTING-DESTROY: deny
  ENTITY-ITEM-FRAME-DESTROY: deny
  nature:
  LAVA-FIRE: deny
  LIGHTNING: deny
  WATER-FLOW: none
  LAVA-FLOW: none
  SNOW-FALL: deny
  SNOW-MELT: deny
  ICE-FORM: deny
  ICE-MELT: deny
  MUSHROOM-GROWTH: deny
  LEAF-DECAY: deny
  GRASS-GROWTH: deny
  MYCELIUM-SPREAD: deny
  VINE-GROWTH: deny
  SOIL-DRY: deny
  map-making:
  ITEM-PICKUP: none
  ITEM-DROP: none
  EXP-DROPS: none
  DENY-MESSAGE: none
  ENTRY: none
  ENTRY-DENY-MESSAGE: none
  EXIT: none
  EXIT-DENY-MESSAGE: none
  EXIT-VIA-TELEPORT: none
  GREETING: 'true'
  FAREWELL: 'true'
  ENDERPEARL: deny
  INVICIBLE: none
  GAME-MODE: none
  TIME-LOCK: none
  WEATHER-LOCK: none
  HEAL-DELAY: none
  HEAL-AMOUNT: none
  HEAL-MIN-HEALTH: none
  HEAL-MAX-HEALTH: none
  FEED-DELAY: none
  FEED-AMOUNT: none
  FEED-MIN-HUNGER: none
  FEED-MAX-HUNGER: none
  TELEPORT: none
  SPAWN: none
  BLOCKED-CMDS: none
  ALLOWED-CMDS: none
  miscellaneous:
  PISTONS: none
  SEND-CHAT: none
  RECEIVE-CHAT: none
  POTION-SPLASH: none
  NOTIFY-ENTER: none
  NOTIFY-LEAVE: none
  unused:
  ALLOW-SHOP: none
  BUYABLE: none
  PRICE: none
room:
  overrides:
  PASSTHROUGH: none
  EXIT-OVERRIDE: none
  protection:
  BUILD: none
  INTERACT: -g non_members deny
  BLOCK-BREAK: none
  BLOCK-PLACE: none
  USE: -g non_members deny
  DAMAGE-ANIMALS: none
  CHEST-ACCESS: -g non_members deny
  RIDE: -g non_members deny
  PVP: deny
  SLEEP: -g non_members deny
  TNT: deny
  VEHICLE-PLACE: -g non_members deny
  VEHICLE-DESTROY: -g non_members deny
  LIGHTER: deny
  mobs:
  CREEPER-EXPLOSION: deny
  ENDERDRAGON-BLOCK-DAMAGE: deny
  GHAST-FIREBALL: deny
  OTHER-EXPLOSION: deny
  FIRE-SPREAD: deny
  ENDERMAN-GRIEF: deny
  MOB-DAMAGE: deny
  MOB-SPAWNING: deny
  DENY-SPAWN: none
  ENTITY-PAINTING-DESTROY: deny
  ENTITY-ITEM-FRAME-DESTROY: deny
  nature:
  LAVA-FIRE: deny
  LIGHTNING: deny
  WATER-FLOW: none
  LAVA-FLOW: none
  SNOW-FALL: deny
  SNOW-MELT: deny
  ICE-FORM: deny
  ICE-MELT: deny
  MUSHROOM-GROWTH: deny
  LEAF-DECAY: deny
  GRASS-GROWTH: deny
  MYCELIUM-SPREAD: deny
  VINE-GROWTH: deny
  SOIL-DRY: deny
  map-making:
  ITEM-PICKUP: none
  ITEM-DROP: none
  EXP-DROPS: none
  DENY-MESSAGE: none
  ENTRY: none
  ENTRY-DENY-MESSAGE: none
  EXIT: none
  EXIT-DENY-MESSAGE: none
  EXIT-VIA-TELEPORT: none
  GREETING: 'true'
  FAREWELL: 'true'
  ENDERPEARL: deny
  INVICIBLE: none
  GAME-MODE: none
  TIME-LOCK: none
  WEATHER-LOCK: none
  HEAL-DELAY: none
  HEAL-AMOUNT: none
  HEAL-MIN-HEALTH: none
  HEAL-MAX-HEALTH: none
  FEED-DELAY: none
  FEED-AMOUNT: none
  FEED-MIN-HUNGER: none
  FEED-MAX-HUNGER: none
  TELEPORT: none
  SPAWN: none
  BLOCKED-CMDS: none
  ALLOWED-CMDS: none
  miscellaneous:
  PISTONS: none
  SEND-CHAT: none
  RECEIVE-CHAT: none
  POTION-SPLASH: -g non_members deny
  NOTIFY-ENTER: none
  NOTIFY-LEAVE: none
  unused:
  ALLOW-SHOP: none
  BUYABLE: none
  PRICE: none

locale.yml:
Code:
# Hotels plugin by gvlfm78
language: enGB
main:
  enable:
  success: '%pluginname% v%version% has been enabled correctly'
  disable:
  success: '%pluginname% v%version% has been disabled'
  updateAvailable: Hotels v%version% is available for download!
  updateAvailableLink: To download it, go to %link%
  noConnection: Could not connect to update site!
message:
  hotel:
  enter: '&bWelcome to the %hotel% hotel'
  exit: '&aCome back soon to the %hotel% hotel'
  room:
  enter: '&bWelcome to room %room%'
  exit: '&aCome back soon to Room %room%'
sign:
  permanent: Permanent
  room:
  name: '&2Room'
  free: Free Rooms
  total: Total Rooms
  breakDenied: '&4You cannot break this room sign as the room has been rented!'
  reception: Reception
  vacant: Vacant
  occupied: Occupied
  rentExpiredConsole: '%player%''s rent of room %room% of the %hotel% hotel has expired'
  rentExpiredPlayer: '&9Your rent of room %room% of the %hotel% hotel has expired'
  delete:
  reception: Reception file %filename% did not match in-game characteristics and has been deleted
  roomNum: Sign file %filename% did not match in-game roomNum and has been deleted
  hotelName: Sign file %filename% did not match in-game hotelName and has been deleted
  location: Sign file %filename% did not match in-game location and has been deleted
chat:
  prefix: '&9[Hotels]&r'
  noPermission: '&4You do not have permission!'
  moneyEarned: '&aYou have earned $%revenue% from the rent of room %room% in your hotel %hotel%'
  moneyEarnedExtend: '&aYou have earned $%revenue% from the extension of the rent of room %room% in your hotel %hotel%'
  sign:
  place:
  fileFail: '&4Could not save sign file'
  outOfRegion: '&4Sign is not within hotel region!'
  noHotel: '&4Hotel does not exist'
  emptySign: '&4Empty sign'
  success: '&2Hotel sign has been successfully created!'
  noRegion: '&4The specified hotel or room does not exist!'
  alreadyExists: '&4Sign for this hotel room already exists!'
  tooLong: '&4The room number or the price is too big!'
  noSeparator: '&4Line 3 must contain the separator &3:'
  use:
  success: '&aYou have rented room %room% of the %hotel% hotel for $%price%'
  notEnoughMoney: '&4You do not have enough money! You need another %missingmoney%'
  noAccount: '&4You do not have an economy account!'
  taken: '&4This room has already been rented'
  nonExistantRoom: '&4This room does not exist!'
  differentRoomNums: '&4Room numbers don''t match!'
  differentHotelNames: '&4Hotel names don''t match!'
  fileNonExistant: '&4Sign file does not exist!'
  signOutOfRegion: '&4Sign is not inside specified hotel region'
  maxEntendReached: '&4You have reached the limit of rent extention of %max% times!'
  maxRoomsReached: '&4You have reached the limit of %max% rooms you can own'
  extensionSuccess: '&aRent has been extended %tot% times. You can extend it another %left% times.'
  extensionSuccessNoMore: '&aRent has been extended %tot% times. You can''t extend it any more.'
  overRoomsPerHotelLimit: '&4You have reached the limit of %limit% rooms you can rent in this hotel'
  creationMode:
  hotelCreationFailed: '&4Could not create hotel, hotel already exists'
  hotelCreationSuccessful: '&2You have successfully created the %hotel% hotel'
  noSelection: '&4Please select an area using the WE wand'
  selectionInvalid: '&4Invalid selection. Please select the area again'
  invalidChar: '&4Name must not contain the character &6&l-'
  rooms:
  alreadyExists: '&4This room already exists!'
  notInHotel: '&4The room is not in the specified hotel!'
  fail: '&4Could not create room!'
  inventory:
  storeFail: '&4Could not store your inventory'
  storeSuccess: '&aSuccessfully stored your inventory'
  restoreFail: '&4Failed to find your stored inventory'
  restoreSuccess: '&aSuccessfully restored your inventory'
  armour:
  storeFail: '&4Could not store your armour'
  storeSuccess: '&aSuccessfully stored your armour'
  restoreFail: '&4Failed to find your stored armour'
  restoreSuccess: '&aSuccessfully restored your armour'
  items:
  wand:
  name: '&bWorldEdit Wand'
  lore1: L-click one corner
  lore2: R-click opposite corner
  compass:
  name: '&bWorldEdit Compass'
  lore1: L-click to tp to
  lore2: R-click to pass through
  sign:
  name: '&bEpic Sign'
  lore1: R-click to place
  lore2: 'First Line: &9[Hotels]'
  leather:
  name: '&bPiece O'' Leather'
  lore1: R-click to check for
  lore2: conflict between regions
  commands:
  youDoNotOwnThat: '&4You do not own that!'
  commands:
  header: '&4================================'
  subheader: '&5--Hotels plugin command help page--'
  footer: '&4================================'
  help: '&6/ht help - &aDisplays help page'
  creationMode: '&6/ht [creationmode|cm] [enter|exit] - &aEnter/exit creation mode'
  create: '&6/ht create|c [hotelName] - &aCreate a hotel with current selection'
  room: '&6/ht room [hotelName] <roomNum> - &aCreate room with current selection within specified hotel'
  renum: '&6/ht renum [hotelName] [oldNum] [newNum] - &aRenumbers specified room'
  rename: '&6/ht rename [oldName] [newName] - &aRenames specified hotel'
  sethome: '&6/ht sethome - &aSets a hotel/room home'
  home: '&6/ht home [hotelName] <roomNum> - &aTeleports you to a hotel/room home'
  check: '&6/ht check <playerName> - &aLists all rooms rented by you/specified player'
  list: '&6/ht list <worldName> - &aLists all hotels in current/specified world'
  rlist: '&6/ht rlist [hotelName] <worldName> - &aLists all rooms in specified hotel in current/specified world'
  friend: '&6/ht friend|f [add|remove] [hotelName] [roomNum] [playerName] - &aAdds/removes a player from the list of friends that can access the specified room'
  friendList: '&6/ht friend|f list [hotelName] [roomNum] - &aLists players in friend list of specified hotel room'
  sellh: '&6/ht sellh [hotelName] [playerName] [price] - &aOffers to sell your hotel to specified user for specified price'
  buyh: '&6/ht buyh [hotelName] - &aBuys specified hotel from owner if it is on sale'
  reload: '&6/ht reload - &aReloads all configuration files'
  remove: '&6/ht remove [playerName] [hotelName] [roomNum] - &aRemoves player from his rented room'
  delr: '&6/ht delr [hotelName] [roomNum] - &aDeletes specified room'
  delete: '&6/ht delete [hotelName] - &aDelete specified hotel'
  help:
  header: '&4================================'
  subheader: '&5--Hotels plugin help page--'
  prefooter: '&4Type &3&o/ht help %num%&r&4 to get to page %num%'
  footer: '&4================================'
  page1:
  '1': '&4-Page 1- &9Selection of hotel cuboid'
  '2': '&e1. Type &3&o/ht [creationmode&r&3|&3&ocm] enter'
  '3': '&e2. Take your WorldEdit wand in hand'
  '4': '&e3. Left click and right click opposing corners of your hotel'
  page2:
  '1': '&4-Page 2- &9Creation of the hotel'
  '2': '&e1. Type &3&o/ht [create&r&3|&oc] [nameofhotel]'
  page3:
  '1': '&4-Page 3- &9Creation of a room'
  '2': '&e1. Get out your WorldEdit wand again'
  '3': '&e2. Left click and right click opposing corners of the room'
  '4': '&e3. Type &3&o/ht room [hotelname] [roomNum]'
  page4:
  '1': '&4-Page 4- &9Adding a sign'
  '2': '&e1. Grab a sign and place it outside of the room'
  '3': '&e2. Type on the sign:'
  '4': '&e  [Hotels]'
  '5': '&e  hotelname'
  '6': '&e  roomNum:cost'
  '7': '&e  time'
  page5:
  '1': '&4-Page 5- &9Example of a sign'
  '2': '&e1. Example of a sign:'
  '3': '&e  [Hotels]'
  '4': '&e  TheBestHotel'
  '5': '&e  15:1m3k'
  '6': '&e  3d 6m 2s'
  '7': '&9&oYou can use &20 &9&oas a time to make the rent infinite'
  '8': '&9&oIn cost, &5t&9 = &210&9, &5h&9 = &2100&9, &5k&9 = &21000&9, &5m&9 = &2million&9 &5b&9 = &2billion (1000 million)'
  unknownArg: '&4Unknown argument. Try &3&o/hotels'
  noWorld: '&cPlease specify world'
  noHotel: '&cPlease specify hotel'
  noPlayer: '&cPlease specify player'
  userNonExistant: '&4Specified user does not exist'
  roomNonExistant: '&4Specified room does not exist'
  hotelNonExistant: '&4Specified hotel does not exist'
  worldNonExistant: '&4Specified world does not exist'
  rent:
  consoleRejected: The console can't rent rooms!
  usage: '&4Correct usage: &6&o/ht rent hotelName roomNum'
  invalidLocation: '&4Sign location in sign file does not resolve to a sign!'
  invalidData: '&4Hotel name or room number entered are not valid'
  creationMode:
  enter: '&aYou have entered hotel creation mode.'
  exit: '&aYou have exited hotel creation mode.'
  alreadyIn: '&4You are already in creation mode!'
  notAlreadyIn: '&4You are not in creation mode!'
  reset: '&2The inventory files have been reset.'
  noarg: '&4Please specify &6&oenter &4or &6&oexit &4mode'
  consoleRejected: The console can't use hotel creation mode!
  create:
  maxHotelsReached: '&4You have reached the limit of %max% hotels you can own'
  creationSuccess: '&aYou currently own %tot% hotels. You can own another %left%.'
  hotelAlreadyPresent: '&4There is already a hotel present here'
  fail: '&4Could not create hotel. Did you enter Hotel Creation Mode? (&3&o/hotels cm enter&r&4)'
  consoleRejected: The console can't create a hotel!
  noName: '&4Give a name to your hotel!'
  room:
  success: '&aYou have created room %room% of the %hotel% hotel'
  roomNumInvalid: '&4The room number is not a valid integer!'
  nextNewRoomFail: '&4Could not find next available room! Try specifying the room number manually'
  usage: '&4Correct Usage: &6&o/hotels room hotelName roomNum'
  alreadyPresent: '&4There is already a room present here'
  deleteHotel:
  hasRentedRooms: '&4You cannot delete this hotel as some rooms in it have been rented!'
  deleteRoom:
  usage: '&4Correct usage: /hotels delr [hotelName] [roomNum] <worldName>'
  roomRented: '&4You cannot delete this room as it has been rented!'
  renumber:
  usage: '&4Correct usage: /hotels renum [hotelName] [oldNum] [newNum] <worldName>'
  success: '&2You have successfully changed room %oldnum% to room %newnum% of the %hotel% hotel'
  fail: '&4Could not renumber room %oldnum%'
  newNumTooBig: '&4New number is too big!'
  rename:
  usage: '&4Correct usage: /hotels ren [oldName] [newName] <worldName>'
  success: '&2You have successfully renamed the %hotel% hotel'
  failRooms: '&4Could not rename rooms'
  removeRoom:
  success: '&aSuccessfully deleted room'
  fail: '&4Could not delete room'
  removeRegions:
  success: '&aSuccessfully deleted hotel regions'
  fail: '&4Could not delete hotel regions'
  remove:
  playerNotRenter: '&4Specified player did not rent specified room!'
  noRenter: '&4The specified room has not been rented!'
  success: '&aSuccessfully removed %player% from room %room% of the %hotel% hotel'
  usage: '&4Correct usage: /hotels remove [playerName] [hotelname] [roomNum] <worldname>'
  check:
  headerHotels: '&a==Owned hotels list for %player%=='
  noHotels: '&cYou do not own any hotels!'
  lineHotels: '&6Hotel: &c%hotel%  &9Total: &r%total%  &aFree: &r%free%'
  headerRooms: '&a==Rented rooms list for %player%=='
  noRooms: '&cYou have not rented any rooms!'
  lineRooms: '&6Hotel: &c%hotel%  &6Room: &c%room%  &6Expires in: &c%timeleft%'
  listHotels:
  heading: '&a==Hotel list=='
  footer: '&c==End of hotel list=='
  line: '&6Hotel: &c%hotel%%space%&9Total: &r%total%  &aFree: &r%free%'
  listRooms:
  heading: '&a==Room list for %hotel% hotel=='
  footer: '&c==End of room list for %hotel% hotel=='
  line: '&6Room n: &c%room%%space%%state%'
  noRooms: '&cThere are no rooms in that hotel'
  usage: '&4Correct usage: /ht rlist [hotelname] <worldName>'
  removeSigns:
  success: '&aSuccessfully removed all signs'
  friend:
  usage: '&4Correct usage: /hotels friend [add|remove|list] [hotelName] [roomname] <friendName>'
  wrongData: '&4The hotel or room number entered do not match any existing location'
  noRenter: '&4The room you specified has no renter!'
  notRenter: '&4You are not the renter of the specified room!'
  consoleRejected: The console can't add/remove friends from a room!
  addYourself: '&4You can''t add yourself to the friend list!'
  nonExistant: '&4You can''t add imaginary friends to the friend list!'
  friendNotInList: '&4The user you specified is not in the friend list!'
  addSuccess: '&aSuccessfully added %friend% to the friend list'
  removeSuccess: '&aSuccessfully removed %friend% from the friend list'
  noFriends: '&2You have not added any friends to the specified room'
  list:
  heading: '&a==Friend list for room n. %room% of the %hotel% hotel=='
  footer: '&c==End of friend list=='
  line: '&6Friend: &c%name%'
  sethome:
  consoleRejected: The console can't set a home!
  notInHotelRegion: '&4You are not in a hotel region!'
  notInCreationMode: '&4You are not in creation mode!'
  defaultHomeSet: '&aDefault home set'
  userHomeSet: '&aUser home set'
  hotelHomeSet: '&aHotel home set'
  home:
  consoleRejected: The console can't teleport home!
  noHomeSet: '&4No home is set!'
  regionNotFound: '&4Specified hotel or room not found!'
  usage: '&4Correct usage: /ht home [hotelName] <roomNum>'
  notRenterNoPermission: '&4You are not the renter or have the permission to do this!'
  reload:
  success: '&aConfiguration files reloaded'
  sellhotel:
  consoleRejected: The console can't sell a hotel!
  usage: '&4Correct usage: &6&o/ht sellh [hotelName] [buyerName] [price]'
  buyerNotOnline: '&4The buyer is not online!'
  selling: '&aPlayer %seller% is selling their hotel %hotel% to you for $%price%. Type &6&o/ht buyh %hotel% &r&ato buy it'
  sellingAsked: '&aThe player %buyer% has been asked if they wish to buy your hotel'
  sellingAlreadyAsked: '&4You have already asked the player %buyer% if they wish to buy your hotel!'
  invalidPrice: '&4The price you entered is not valid!'
  success: '&aYou have just sold the %hotel% hotel to player %buyer% for $%price%'
  expired: '&4Your sale of the hotel %hotel% has expired'
  buyhotel:
  consoleRejected: The console can't buy a hotel!
  usage: '&4Correct usage: &6&o/ht buyh [hotelName]'
  success: '&aYou have just bought the %hotel% hotel from %seller% for $%price%'
  notOnSale: '&4That hotel is not on sale!'
  notEnoughMoney: '&4You do not have enough money!'
  expired: '&4The sale of hotel %hotel% has expired'
 

stopfi

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6 April 2016
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Beitrag zu lang, deshalb hier Fortsetzung

flags:yml:
Code:
# These are the flag values the hotel and room regions will have set to upon creation. Refer here for what each does and the data type http://docs.enginehub.org/manual/worldguard/latest/regions/flags/
hotel:
  overrides:
  PASSTHROUGH: none
  EXIT-OVERRIDE: none
  protection:
  BUILD: none
  INTERACT: allow
  BLOCK-BREAK: none
  BLOCK-PLACE: none
  USE: allow
  DAMAGE-ANIMALS: none
  CHEST-ACCESS: none
  RIDE: allow
  PVP: deny
  SLEEP: allow
  TNT: deny
  VEHICLE-PLACE: none
  VEHICLE-DESTROY: none
  LIGHTER: deny
  mobs:
  CREEPER-EXPLOSION: deny
  ENDERDRAGON-BLOCK-DAMAGE: deny
  GHAST-FIREBALL: deny
  OTHER-EXPLOSION: deny
  FIRE-SPREAD: deny
  ENDERMAN-GRIEF: deny
  MOB-DAMAGE: deny
  MOB-SPAWNING: deny
  DENY-SPAWN: none
  ENTITY-PAINTING-DESTROY: deny
  ENTITY-ITEM-FRAME-DESTROY: deny
  nature:
  LAVA-FIRE: deny
  LIGHTNING: deny
  WATER-FLOW: none
  LAVA-FLOW: none
  SNOW-FALL: deny
  SNOW-MELT: deny
  ICE-FORM: deny
  ICE-MELT: deny
  MUSHROOM-GROWTH: deny
  LEAF-DECAY: deny
  GRASS-GROWTH: deny
  MYCELIUM-SPREAD: deny
  VINE-GROWTH: deny
  SOIL-DRY: deny
  map-making:
  ITEM-PICKUP: none
  ITEM-DROP: none
  EXP-DROPS: none
  DENY-MESSAGE: none
  ENTRY: none
  ENTRY-DENY-MESSAGE: none
  EXIT: none
  EXIT-DENY-MESSAGE: none
  EXIT-VIA-TELEPORT: none
  GREETING: 'true'
  FAREWELL: 'true'
  ENDERPEARL: deny
  INVICIBLE: none
  GAME-MODE: none
  TIME-LOCK: none
  WEATHER-LOCK: none
  HEAL-DELAY: none
  HEAL-AMOUNT: none
  HEAL-MIN-HEALTH: none
  HEAL-MAX-HEALTH: none
  FEED-DELAY: none
  FEED-AMOUNT: none
  FEED-MIN-HUNGER: none
  FEED-MAX-HUNGER: none
  TELEPORT: none
  SPAWN: none
  BLOCKED-CMDS: none
  ALLOWED-CMDS: none
  miscellaneous:
  PISTONS: none
  SEND-CHAT: none
  RECEIVE-CHAT: none
  POTION-SPLASH: none
  NOTIFY-ENTER: none
  NOTIFY-LEAVE: none
  unused:
  ALLOW-SHOP: none
  BUYABLE: none
  PRICE: none
room:
  overrides:
  PASSTHROUGH: none
  EXIT-OVERRIDE: none
  protection:
  BUILD: none
  INTERACT: -g non_members deny
  BLOCK-BREAK: none
  BLOCK-PLACE: none
  USE: -g non_members deny
  DAMAGE-ANIMALS: none
  CHEST-ACCESS: -g non_members deny
  RIDE: -g non_members deny
  PVP: deny
  SLEEP: -g non_members deny
  TNT: deny
  VEHICLE-PLACE: -g non_members deny
  VEHICLE-DESTROY: -g non_members deny
  LIGHTER: deny
  mobs:
  CREEPER-EXPLOSION: deny
  ENDERDRAGON-BLOCK-DAMAGE: deny
  GHAST-FIREBALL: deny
  OTHER-EXPLOSION: deny
  FIRE-SPREAD: deny
  ENDERMAN-GRIEF: deny
  MOB-DAMAGE: deny
  MOB-SPAWNING: deny
  DENY-SPAWN: none
  ENTITY-PAINTING-DESTROY: deny
  ENTITY-ITEM-FRAME-DESTROY: deny
  nature:
  LAVA-FIRE: deny
  LIGHTNING: deny
  WATER-FLOW: none
  LAVA-FLOW: none
  SNOW-FALL: deny
  SNOW-MELT: deny
  ICE-FORM: deny
  ICE-MELT: deny
  MUSHROOM-GROWTH: deny
  LEAF-DECAY: deny
  GRASS-GROWTH: deny
  MYCELIUM-SPREAD: deny
  VINE-GROWTH: deny
  SOIL-DRY: deny
  map-making:
  ITEM-PICKUP: none
  ITEM-DROP: none
  EXP-DROPS: none
  DENY-MESSAGE: none
  ENTRY: none
  ENTRY-DENY-MESSAGE: none
  EXIT: none
  EXIT-DENY-MESSAGE: none
  EXIT-VIA-TELEPORT: none
  GREETING: 'true'
  FAREWELL: 'true'
  ENDERPEARL: deny
  INVICIBLE: none
  GAME-MODE: none
  TIME-LOCK: none
  WEATHER-LOCK: none
  HEAL-DELAY: none
  HEAL-AMOUNT: none
  HEAL-MIN-HEALTH: none
  HEAL-MAX-HEALTH: none
  FEED-DELAY: none
  FEED-AMOUNT: none
  FEED-MIN-HUNGER: none
  FEED-MAX-HUNGER: none
  TELEPORT: none
  SPAWN: none
  BLOCKED-CMDS: none
  ALLOWED-CMDS: none
  miscellaneous:
  PISTONS: none
  SEND-CHAT: none
  RECEIVE-CHAT: none
  POTION-SPLASH: -g non_members deny
  NOTIFY-ENTER: none
  NOTIFY-LEAVE: none
  unused:
  ALLOW-SHOP: none
  BUYABLE: none
  PRICE: none
 
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